A sensible order to work in
A suggested routine for a first clean-up: look, delete what is not needed, simplify what remains, check, save and export.
This is a suggestion, not a rule. It follows from what the tools do: deleting a part costs nothing in quality, so delete first. Reducing a mesh costs detail, so reduce only what you decided to keep. And there is no point in simplifying a part you are about to delete.
- Open the file and look at it. Read the totals in Properties. See How to read the numbers.
- If the model lies on its side or sits far from the grid, stand it up with Align to floor.
- Find out where the weight is: open Heavy parts and press 4 for the heatmap.
- Remove what nobody will see with Select hidden parts. Isolate, check, delete.
- Remove small hardware with Delete small parts, if the model does not need it.
- Close holes with Fill holes.
- Replace fasteners and other filler parts with stand-ins, using Smart fit.
- Reduce the heavy parts that remain with Decimate, or bring the whole scene to a number with Fit to budget.
- Tidy up: Remove empty parts and Delete empty groups in the card Auto cleanup.
- Look at the whole model again in the normal view (1) and in clay (5). Open the Optimisation report to see what you saved.
- Save the scene, so you can come back to it. See Save a scene.
- Export the file for the program it is meant for. See Export.
Habits that help
- Check before you delete. Isolate shows exactly what a tool has selected.
- Work in steps and look after each one. CtrlZ takes back any of them.
- Save a scene before a drastic step. Your original file is never touched, and a saved scene is a second safety net.
- Stop when the number is reached. A model that is lighter than it needs to be has lost detail for nothing.