Settings
One window with six sections and a search. What each section holds, in a sentence or two.
Open it with Ctrl, or Menu, then Settings…. Changes apply as you make them. There is nothing to confirm: press Done or Esc to close the window.
The field at the top searches every section at once. Press CtrlF to jump to it.

General
- Start screen
- Show the start screen when the app opens.
- Offer the last file
- A Resume button on the start screen for the file you had open last.
- Fit the view after loading
- Move the camera so a newly opened model fills the view.
- Same sidebars in every tab
- Keep the sidebar widths when you switch tabs.
- Confirm destructive actions
- Ask before deletes and other steps that are hard to take back.
- Delete groups when they become empty
- Remove a group automatically when an action empties it. Off by default.
Viewport
What the 3D view draws around the model.
- Highlight small parts
- Tints the parts that are under the size threshold of Delete small parts.
- Ground grid
- The floor grid. G switches it too.
- Sun direction gizmo
- A handle in the viewport for turning the light.
- FPS counter and Renderer stats
- Small read-outs of how fast the view is drawing.
- Group origins on select
- Shows the dot at a group’s origin only while the group is selected.
- Fog
- Fades the grid and distant parts into the background, with start, end and intensity.
- Background
- Dark, Studio gradient, Neutral grey, White, or HDRI environment. An HDRI is a picture of surroundings that lights the model. There are four built-in ones (Studio, Outdoor, Sunset, Overcast), or load your own
.hdror.exrfile.
Camera
Projection, field of view, clip planes, and two navigation switches. They are explained in Move the view.
Performance

- Renderer
- WebGPU, or WebGL2 where the browser or the graphics driver has no WebGPU. Changing it reloads the page.
- Quality
- Auto adapts to the size of the scene. High always draws at full sharpness. Low draws coarser, for scenes with millions of triangles.
- Auto-instance duplicates
- Draw repeated shapes as one mesh with many positions. It applies the next time a model is loaded.
- Share materials by colour
- Let parts of the same colour share one material. It applies the next time a model is loaded.
- Skip tiny parts
- While the view moves, leave out parts that would be only a few pixels across.
- Lower the resolution if it stutters
- While a heavy scene moves, draw it a little coarser, and sharp again when it stops.
Scene
These belong to the open scene and are saved with it. Ctrl; opens this section directly.
- Display units
- The unit used for sizes and distances on screen: millimetres, centimetres, metres, inches, feet, or none.
- Up axis (viewport)
- Which direction is up: Z, as CAD programs have it, or Y, as glTF and some 3D programs have it.
- Scene scale (×)
- A multiplier for the whole scene. 0.001 turns millimetres into metres.
- Lighting
- Exposure, ambient light, the sun’s strength and direction, and shadows.
- Grid
- The size of a grid cell, and whether the move tool snaps to the grid.
Storage
What the app remembers on this computer, each with a button to clear it:
- Recent files
- The list on the start screen.
- File access
- Permissions that let the app reopen a recent file without asking where it is.
- Panel sizes
- The widths of the sidebars and the heights of the docks.
- All settings
- Puts every preference under General and Camera back to its default.