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Which format should I choose

A short guide by purpose: the web, Cinema 4D, Blender, game engines, AR on an iPhone, 3D printing, or a parts list.

If you are not sure, export GLB. It is one file, it is compact, and it keeps the parts tree, the materials and the colours. The app’s own format sheet calls it the best all-round choice.

A web page or a web viewer
GLB. Switch on Draco compression only if the viewer you use can read it.
Cinema 4D
GLB. The app recommends it for Cinema 4D 2026.
Blender, Maya, 3ds Max, Houdini
FBX. These are the programs the app lists for it.
Unreal
FBX. The app lists Unreal under FBX.
Unity
The app does not name Unity for any format. FBX is the usual choice for game engines.
AR on an iPhone or iPad
USDZ, the format of Apple Quick Look.
3D printing
STL. Switch on Merge all parts into one mesh if the printer software wants one object.
A program that reads nothing else
OBJ. It is understood almost everywhere, but it carries no hierarchy: the tree is flattened into the names of the parts.
Research or scanning tools
PLY, which holds geometry and a colour for every vertex.
A list of parts for a spreadsheet
CSV.
Carrying on later in MeshOptimiser
Not an export at all: Save a scene.

What each format keeps

GLB and glTF
The parts tree, full materials, vertex colours.
FBX
The parts tree and materials. No vertex colours.
USDZ
The parts tree and materials. No vertex colours.
OBJ
Materials through a separate .mtl file. A flat list of parts, no tree.
STL
Geometry only, as a single mesh. No colours.
PLY
Geometry as a single mesh, with vertex colours.
CSV
No geometry.

Two settings that go with the format

  • Scale. A CAD model is usually in millimetres. Many 3D programs and the glTF format work in metres. If the model arrives huge, export with × 0.001 (mm → m).
  • Up axis. CAD uses Z as up. glTF, OBJ and Maya use Y. If the model arrives lying down, export with Y-up (glTF, OBJ, Maya).

Run it on your own machine.

Free and open source under the MIT licence. Windows and macOS; your files never leave the computer.