Project 14 / 21Motion · 3D

Festival Grounded 2026

Client
Pritličje
Year
2026
Festival Grounded 2026 — Motion, 3D by Luka Grčar

Visual identity and motion design for the 2026 festival edition.

Grounded turned ten, and we marked it with toys. A water pistol built like a real weapon, feeding out a till receipt. A pocket pet whose little screen shows a mushroom cloud. A cash register with MONEYYY on its display and a drawer full of gold. Everything is moulded in translucent neon plastic, the kind you can see the batteries through.

The idea is in the material. Injection-moulded green, hot pink and blue, with visible screws, seams and circuit boards inside, lit hard against black so the plastic glows at its edges. It looks harmless and collectible, which is exactly why the subjects sit so uncomfortably in it.

The system is a kit of parts: a red cog-shaped label carrying the festival text, a pressed metal token for the mark, and a big serif 10 embossed into the shells. We designed it so each object could carry a poster on its own, and so the animations could simply turn the object over in the hand.

Cinema 4DRedshiftAfterEffects

Festival Grounded 2026 — Motion, 3D by Luka Grčar
Festival Grounded 2026 — Motion, 3D by Luka Grčar
Festival Grounded 2026 — Motion, 3D by Luka Grčar
Festival Grounded 2026 — Motion, 3D by Luka Grčar
Festival Grounded 2026 — Motion, 3D by Luka Grčar
Festival Grounded 2026 — Motion, 3D by Luka Grčar
Next project Festival Grounded 2025 Motion, 3D · 2025
© 2026 Luka Grčar. All rights reserved. All work shown is original and may not be reproduced without permission.