Project 16 / 21Motion · 3D

Festival Grounded 2024

Client
Pritličje
Year
2024
Festival Grounded 2024 — Motion, 3D by Luka Grčar

Visual identity and motion design for the 2024 festival edition.

The 2024 key visual happens underwater. A skull drifts in deep blue, caught in fishing nets, and a translucent tentacle rises through it and wraps around it, dotted with suckers and trailing bubbles.

We built it as a sequence rather than a single poster. Across the series the tentacle climbs, coils and tightens, so the posters read like frames from one slow movement, and the animated versions simply play it. The skull picks up algae along the way.

The palette is two colours: the blue of deep water and a milky pink for the creature, with light scattering inside it so it looks soft and wet, not solid. Fine particles and bubbles give the water its depth. Typography stays small in a corner; the image is tall, quiet and a little menacing, and it did not need help.

Cinema 4DRedshiftAfterEffectsPhotoshop

Festival Grounded 2024 — Motion, 3D by Luka Grčar
Festival Grounded 2024 — Motion, 3D by Luka Grčar
Festival Grounded 2024 — Motion, 3D by Luka Grčar
Festival Grounded 2024 — Motion, 3D by Luka Grčar
Festival Grounded 2024 — Motion, 3D by Luka Grčar
Festival Grounded 2024 — Motion, 3D by Luka Grčar
Festival Grounded 2024 — Motion, 3D by Luka Grčar
Festival Grounded 2024 — Motion, 3D by Luka Grčar
Next project Radenci — Prostorska Projekcija Motion · 2026
© 2024 Luka Grčar. All rights reserved. All work shown is original and may not be reproduced without permission.